very interesting arm design. a more realistic concept to her arm cannon. not dogging on the original design i do love it but this is easier to see. only if there were more visual wires connected from the arm to the gun. unconditionally though, your art is beautiful. well done.
Not really, the suit is supposed to be part of her body and explanation of how that all works is the very reason everyone isn't wearing one. To change that is to remove a big portion of the mythos leaving holes. If you just make it just a suit instead then you'd have to justify why everyone isn't making use of them given that the Galactic Federation has access to all of the Chozo knowledge and technology. It would really only end with Samus suffering form special snowflake syndrome which is already bad enough with what Retro did.
This is a very interesting approach and really well done. It's similar to mine in that we both went the route of making the suit look more feminine, although mine looks a bit more pointy and alien, while yours looks more human. I do like how the gauntlet on the right arm was made the color of the cannon while giving Samus a smaller gun, that's an interesting approach.
First of all, this design makes Samus look more human while still looking badass. The pauldrons are great -- they look a bit like her ship (and remind me a bit of Judge Dredd xP). Lastly, I think it's really interesting there's a green "vein" running down her right arm that seems to connect to the gauntlet. Is that a justification for her cannon's energy supply/ charging?
Power ball mode always seemed kind of silly to me... is it a "no-go" with this suit?
Ooh yeah I guess I didn't really intend this to be a serious proposal for a reboot, but in this version it would be without the morph ball. Thanks for your comments! I never would have thought to consider the green to be like a vein running down the arm. I guess you could say it powers it lol.
I respectfully disagree for two reasons: 1)this is a different type of armor and 2)there is a shift in focus.
TL;DR... this is a more "human/narrative-friendly" design.
Recent depictions of Samus are relatively bulkier, arguably more 'advanced,' and definitely more fantastical than this depiction. This is a reboot/re-imagining so this power suit may not even function the same way. From conjecture based on the piece, this is more like armor seen in the Mass Effect universe where the function is to provide some protection without sacrificing mobility.
As with many games in the action genre, the suit carries the day (powering it up with new beams, new "forms," etc.). But, this depiction pulls the focus away from the power suit and back to Samus as a human. This is likely for narrative purposes similar to how we don't associate Commander Shepard with his/her armor (outside the N7 logo).
It happens that the suit is being worn by a female, which anatomically has certain defining characteristics. That being said, I can see a Samuel wearing this without issue.
If you still feel strongly against this design, would you entertain me and share with me why you feel the suit is feminized?
I like this version of her. Have never been a fan of the original's large ball shaped shoulders. I also like how you made the arm with pistol look like the arm cannon. It took a while for me to eventually notice it.
The arm canon is a bit of a far cry from the original design, but the shoulder's don't bother me much. I'd love to see you tackle her again with a more traditional armor design. Her last game nearly ruined the franchise and she's in desperate need of more art that doesn't depict her half naked.